Sunday 16 December 2012

Ubisoft releases new Splinter Cell: Blacklist trailer, explains art direction

Ubisoft has released a new trailer for its upcoming stealth action game, Splinter Cell: Blacklist. The new trailer, named ComDev, has the developers talk about the art direction of the game. The developers also talk about the camera and how different situations could change the camera, such as having drops of water when it rains.



The developers talk about light and how it plays a big role in the game. Light and darkness are important things for games in the Splinter Cell series, as much of the game revolves around avoiding or destroying light to stay hidden.

Earlier this month, Ubisoft had released a trailer that shows some of the non-lethal takedownsthat are possible in the game. The developers are focusing on fluid animations to show that the protagonist Sam Fisher has a move for every situation he could find himself in. The game is set to have more than 90 moves, according to the developers. The game will also have non-lethal takedowns for situations where he has been spotted, so he can get more violent with the takedowns.

The game, based heavily on the world created by Tom Clancy, writer of books based on espionage stories, puts you into the shoes of NSA (National Security Agency) operative Sam Fisher. The next game in the series, titled Splinter Cell: Blacklist, was announced earlier this year during E3. Ubisoft had released some information about the story of the game, along with a trailer that showed off some gameplay in Blacklist. The game seems to be taking on a more action route, rather than the silent stealth route of the earlier games.
Sam Fisher will be the main character again
Sam Fisher is the extremely badass everyman


Here is a quick summary of the story of Splinter Cell: Blacklist. In 1941, President Franklin Delano Roosevelt gave what became known as the 'Four Freedoms' of speech, laying out the quartet of fundamental liberties that people “everywhere in the world” should hold as a birthright. Those four, brought forth as the world struggled with unprecedented barbarity, were the freedom of speech and expression, freedom of worship, freedom from want and freedom from fear.

But it was recognised that noble as the ideal of the Four Freedoms might be, there would be times when they would need to be defended against oppression, tyrants and terror. Thus was born the Fifth Freedom, the right and responsibility to do whatever it took to protect the other four. The bearer of the Fifth Freedom has a mandate to go anywhere he needs to and do anything he must – kill, steal or destroy – in the interest of the greater good. Only the President can authorise the Fifth Freedom, and only the most skilled and trustworthy operatives America has to offer have ever received it.

Sam Fisher initially received the Fifth Freedom as the prototype for the new Splinter Cell program. At a time when the scope of information warfare was exploding, Third Echelon needed an agent who could combine cutting-edge technology with old-fashioned tradecraft. Using the Fifth Freedom judiciously, Fisher defended the United States against biological attack, against state-sponsored cyber warfare and against domestic terrorism, before walking away.

However, terrorists have now targeted America and people are in danger. Since Sam Fisher is the only badass we know who can handle situations like this, he agrees to take up the power of the Fifth Freedom again to stop the terrorists and their Blacklist.
 

No comments:

Post a Comment